Daniel is a student animator currently attending his 4th and final year of training in animation at the Max the Mutt College of Animation, Art & Design. While Attending Max he's been trained in classical animation as well as 3-D, learning methods of acting and movement in the art of film. Currently he's focused in animation but can do many other things such as character design, layout animation, 3-D modeling, UV/ texture mapping and basic rigging.